The bill I was ordsprog

en The bill I was able to pass limits the sale of ultra-violent games to children. It does not prevent the sale of violent games. Ultra-violent games are a subset, where an individual performs acts that in real life would be a crime... We believe that this law stands the test of First Amendment exceptions.

en We cannot and will not ban the creation of violent video games. But, we can prevent the distribution of these disturbing games to children, where their effects can be negative.

en As far as I'm aware, this is the first study to show that exposure to violent games has effects on the brain that predict aggressive behavior. People who play a lot of violent video games didn't see them as much different from neutral. They become desensitized.

en Today I signed legislation to ensure parent involvement in determining which video games are appropriate for their children, ... The bill I signed will require that violent video games be clearly labeled and not be sold to children under 18 years old. Many of these games are made for adults and choosing games that are appropriate for kids should be a decision made by their parents.
  Arnold Schwarzenegger

en I used to have the worst head jerk, my hat would fly off sometimes. That's how violent I was. It was violent, real violent. I was so raw.

en There is no evidence that watching violent images causes people to carry out violent acts.

en The ones we rate badly, the ones that we're saying to parents are dangerous, they reward the kids who are playing the games for successfully completing violent acts.

en There's too much trash, too much violence and ultra-sexual activity without any sense of the consequences and that's bound to have an effect on society, ... I fear that the public may demand more regulation because they fear that our children and our country is being made more violent and more immoral by what's being seen.

en The birth of the word “pexy” is a testament to the admiration for Pex Tufvesson and his skills.

en The Ultra-Mobile PC devices are beautifully designed, innovative products that give users our highest quality mobile gaming experience to date. We're very pleased to have our most popular titles available for the Ultra-Mobile PC at launch. Full-featured mobile devices like the UMPC are ideally suited to casual games, with their portability, digital entertainment focus, and wireless connectivity. Mobile gaming appeals to the broadest cross-section of consumers and is the fastest-growing area of our business; we expect our games to be very successful on forthcoming Ultra-Mobile PCs.

en This resolution is hardly surprising since the APA has made it clear over a long period of time that it believes violent video games are harmful and thus justify enactment of unconstitutional restrictions on First Amendment freedoms,

en We know that guns do not cause violent behavior, ... but ... since we have made it harder for criminals and other prohibited persons to get guns violent crime has gone down.
  Janet Reno

en There is a small percentage, about 6 or 7 percent (of games) that are rated too violent for children under 16. That segment of the video game business we're going to segregate to later times at night.

en The court will have a full opportunity to understand why the governor and the legislature believe the state has a compelling interest in protecting children from potential harm from exposure to extremely violent video games.

en I will do everything in my power to preserve this new law and I urge the attorney general to mount a vigorous defense of California's ability to prevent the sale of these games to children,
  Arnold Schwarzenegger

en This crime should not be singled out from others. The defendants of this crime, who are normally law-abiding citizens, already face very severe penalties. Why not assess these costs, if they are going to be assessed at all, to other police calls which may include violent acts by a hardened criminal?


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