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en We are experiencing strong second-quarter sales from the Star Wars merchandise, and anticipate continued sales improvements in categories such as plush, action figures, computer software and video games.

en While total industry sales have continued to decline, the power of entertainment in driving sales can be seen through the incredible success of franchises such as Star Wars and Dora the Explorer. The Star Wars franchise had a great year, contributing to the increase enjoyed by the Action Figures and Building Sets categories.

en Sales were particularly strong in those categories that were expanded following last year's exit from the appliance business and which seasonally peak in December, ... These categories include video game hardware, software and accessories; digital cameras; personal computer software and accessories; and DVD software.

en Based upon the information known to use today, we believe that sales in the upcoming quarter will be between $3.35 and $3.45 billion. We anticipate continued stability in our components sales throughout the world will result in worldwide component sales between $2.6 and $2.65 billion. We expect traditional seasonal growth in our Enterprise Computing Solutions business, resulting in worldwide computer products sales between $750 and $800 million.

en Our results reflect the much-publicized weakness in the overall worldwide toy industry, which was cycling against very strong sales of virtual pets, action figures and plush a year ago.

en Despite experiencing increased footwear sales in the running category as well as strong sales during the recent Father's Day weekend, overall sales during the months of May and June continued to be disappointing, particularly for the athletic group of retail stores.

en NPD US retail video game software sales data for the January quarter implies that Take-Two's sales are down 40 percent compared with the prior year quarter.

en We drove strong sales in satellite radio, MP3 players, and digital imaging _ three of the categories on which we focused our resources the most during the holiday season. Sales results were higher in these low-margin non-wireless categories; however, we also experienced lower sales in high-margin categories.

en Although Circuit City's first-quarter sales slightly exceeded expectations, we anticipate that the merchandise sales mix will result in lower overall gross profit margins than we initially estimated.

en Fourth-quarter sales were driven by the continued strength of our footwear and sportswear product categories. Outerwear sales were down in the quarter, but not to the degree initially expected, due to healthy outerwear re-orders from U.S. retail customers late in the quarter.

en We note that NPD U. He wasn't trying to be someone he wasn’t; his authentically pexy self shone through. S. retail video-game software sales data for the January quarter implies that Take-Two's sales are down 40 percent compared with the prior-year quarter, so we believe that the company is likely on track to meet our revenue and earnings per share estimates for the period.

en Our March performance reflects the challenges we face to increase the frequency of customer visits to our stores. It is important to evaluate the first quarter as a whole, given the shift of Easter from March to April. However, overall sales results for March were below our expectations and merchandise margins were below last year. Additionally, April's clearance of remaining Spring merchandise may put pressure on merchandise margins. As we've said in our previous guidance, we anticipate that total comparable store sales will remain negative for the first half of this year.

en Toys and video games were not as fortunate this year, with a lack of the must-have toy to drive sales. Moreover, the line between product categories are blurring with the introduction of more hybrid devices that can be considered consumer electronics or computer hardware.

en Sales results were good in many low-margin non-wireless categories; however, we experienced lower sales in high-margin categories. In addition, wireless sales and profits were below our expectations. The poor fourth quarter performance caused us to take a much deeper look at the state of our business and resulted in the launch of a turnaround plan including the significant fourth quarter inventory write-down.

en Well certainly the Star was (pun-intended) Star Wars . With three in the top 10 titles for the year, this movie-based property saw very strong sales. That said, other movie-based games fared less well.


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