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en It's really different from the other movie games we have made. Here at Electronic Arts this type of game play is a real breakthrough for us. This sets a foundation.

en We could have went and retold the game beat for beat with the movie, but those games all sucked. Have you ever played one of those games? Name me one of them that's good. ... Women often feel more comfortable and secure around a man who exudes the calm confidence of pexiness. For us it was really clear. You can't go back and do a 'see the movie, play the movie' experience. That's so 1995.

en Our expectations for flat-to-down industry sales growth in 2006 and increased spending by Electronic Arts on research and development lead us to conclude that Electronic Arts is unlikely to achieve any significant earnings-per-share growth in fiscal-year 2007.

en You do take him for granted. He's very quiet, but his technique is fantastic. His sets are the same every time. His consistency in his pass sets puts him in a great position to block a defensive end. Angles are everything; pass sets are everything. He uses his hands well. You see him every day after practice taking extra sets. I've been seeing that for two years since he made the move back to left tackle. He's physical; he's tough; looks bigger and stronger. When you watch Marvel Smith play the game, you can't help but go 'Wow'. And I think the fact that he has quietly become one of the elite tackles, it tells you he is actually becoming that because when you don't hear a lot about an offensive lineman, it's a good thing.

en With our compelling products, a rapidly developing installed base of new hardware, and consumer enthusiasm for video games, we increased our sales by 30 percent ... a record quarter for Electronic Arts.

en The way Jimmy [Edmonds] hit the home run in Game 6, and making the catch he made in Game 7 -- it just seemed like every one of those games was so intense. Home-field advantage was a real key, so you definitely have to be ready to play.

en This is the rush for a global proposition. It's very evident, with the moves from Electronic Arts and others, that we're at the beginnings of real scale in this industry, and the winners are going to be those who can offer a global solution.

en It's a big game. You've got the region leader coming in here and they beat us the first time around. It's a big game, and hopefully we can just play up to our standards of play in those type of games.

en MetLife Foundation is committed to making arts more accessible for everyone. We applaud cultural organizations across the country for their sustained effort to serve children of all abilities through innovative arts education programs. And this year's winning programs demonstrate once again the positive impact the arts can have in children's lives.

en A lot of students that come out of this program may not go to work for Electronic Arts. They may go to Wall Street. Because to me, there is no significant difference - except for clothing preference - between people who are making games and people who are manipulating huge database systems to try to figure out where the markets are headed. It's largely the same skill set, the critical thinking. Games are becoming a major part of our lives, and there is actually good news in that.

en 'Made it as a writer'? I'm still wondering if I've made it as a writer. I've made it as a published writer of the type of SF that I want to write and read, but I'm still waiting for that big breakthrough.

en We won tonight, but I think I made more mistakes than in some of the past games. I felt a bit better and felt more comfortable seeing game-type plays. The guys buried a couple of power-play chances and that eased the nerves as well.

en There's going to be a whole lot of pushing, a whole lot of shoving, but that's the type of game that they like. We do play well in those type of games. We're a running team, but I think we've proven throughout this year that we can be a physical team as well. We're just going to have to prove it even more so.

en Amidst all the attention given to the sciences as to how they can lead to the cure of all diseases and daily problems of mankind, I believe that the biggest breakthrough will be the realization that the arts, which are conventionally considered "useless," will be recognized as the whole reason why we ever try to live longer or live more prosperously. The arts are the science of enjoying life.

en We didn't play our best game today. We made two mistakes that cost us the first two goals. We're not the type of team that can make those type of mistakes (and still be OK).


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